Call of Cthulhu: Ripples From Carcosa (7th Ed.)
“O do not seek to learn or even ask, What horror hides behind…The Pallid Mask!”
--Lin Carter, “Litany to Hastur”
Three Scenarios Exploring Hastur, Carcosa, & The King In Yellow
Of all the varied and mysterious Great Old Ones of the Cthulhu
Mythos, few ensnare the imagination as easily as Hastur. The image of
the silent, deserted city beside a dark, foreboding lake where sinister
things lurk is one that stays with the reader. Many of us have walked
the twisting streets of that dead alien city in our minds, finding our
way into the tall towers to stand before an ancient throne. There sits
the King in Yellow, the Lord of Carcosa, who gazes at us from behind his
Pallid Mask. It is a journey many of us have taken, whether alone in
our dreams or around a table rolling dice with our friends. It is a
journey we are about to take again.
RIPPLES FROM CARCOSA expands upon the
mythology of “He Who Should Not Be Named” and gathers much of the varied
material on Hastur into one place. The first chapter reviews The Great
Old One Hastur and his various avatar forms. It examines the Yellow
Sign, the play “The King in Yellow”, the Mythos tome of the same name,
and the effects these things have on the human mind.
Next within these pages is a trio of adventures pitting investigators
against Hastur and his human worshippers. These scenarios can be played
as stand-alone adventures or as a linked campaign called “Ripples from
Carcosa.” Investigators are provided for each scenario, but keepers
should feel free to allow their players to use their own investigators
if they so choose.
Finally is information on the Great Old One Hastur and his cults during the Cthulhu Invictus and Cthulhu Dark Ages eras.
By Oscar Rios. Interior Art by Bradley McDevitt, Marco Morte, and
Erik York. Cover Art by Jan Pospíšil. Maps by Gill Pearce and Steff
Worthington. 132 pages. 8.5 x 11" Perfect-bound papberback.